Unreal Engine's MetaHuman Creator, Analyzed and Explained
Last Wednesday, Unreal Engine, owned by the renowned Epic Games, unveiled a new platform for digital human creation, one which everyone in the 3D computer graphics industry has only theorized about until now: a simple, browser-based Graphical User Interface (GUI) for creating high-fidelity, real-time, fully-rigged, diverse, portable, 3D human characters.
Next step? Unreal Engine needs to make them as portable and developer friendly as possible.
Best,
Christopher Travers